Hi guys,
I have lots of assets in my project, and they don't all fit in one 2048x2048 texture atlas.
The way of working around that without knowing too much about which atlas contains which texture, was to create some kind of TextureAtlasOfMultipleFiles file that extends SPTextureAtlas by containing all the atlases and asking them which has the requested texture name(s)
So far - so good.
Anyhow - my problem is that each time I change the size of some of the assets, or add new assets, I find myself pondering how should I arrange my objects between different atlases in order to make the number of atlases optimal.
I was wondering if there was some kind of tool that could help me with that...
Maybe a feature request for Sparrow's generate_atlas.rb?
Thanks,
Yoni.