Now i'm developing new game using Sparrow framework, and i've got a problem.
Is it possible to use one atlas for multiple objects (with the same animation), and use memory as i use only one object?
*Now it creates me separate texture pack for each object i've created.
One Atlas for multiple objects
(2 posts) (2 voices)-
Posted 1 year ago #
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Yes, you can use atlas textures (that is: any textures!) in as many objects as you want. You just have to make sure that you use the same atlas reference (instead of calling "atlasWithContentsOfFile..." repeatedly).
Here is a forum post that might help you:
http://forum.sparrow-framework.org/topic/loading-a-texture-atlas-only-oncePosted 1 year ago #
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