Hello all,
I had found once a way to play a single sound when something happens in my game, kinds like a tween. Set it and forget it.
Does anyone know the function to call for this, or have a link to the article?
Thanks in advance!
Hello all,
I had found once a way to play a single sound when something happens in my game, kinds like a tween. Set it and forget it.
Does anyone know the function to call for this, or have a link to the article?
Thanks in advance!
Try this forum and make sure you read the whole thing.
http://forum.sparrow-framework.org/topic/audio-making-game-lag
That got me there, thank you!
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