Is there anyway I can get pinch to zoom working for my game when it is running on the iPhone?
I made the game for a class project using Stencylworks. The game runs perfect on the iPad and also works on the iPhone except the scenes are zoomed in which makes it very difficult to play. I added a panning gesture in Stencylworks for the iPhone only but currently there is no option for pinch zooming.
Is there any way to implement a pinch gesture that zooms out? Maybe it can be done in Xcode with a view controller or adding code somewhere?? I am new to Xcode so I have absolutely no idea how to get this working!
Not sure if this will help but here are some screen shots of the project.