I have a quick question about an audio problem.
We just ported our last application from iPad to iphone.
The iPad version works fine both on device and simulator and the audio works fine with earphones and speaker indifferently, moreover the iPhone version works flawlessly emulated on the iPad.
On the iPhone the application starts with normal volume, but when we load the first SPView the volume goes down, and it remains like that even when we turn back to the menu (made with an UIView). The strange thing is that this problem does not occur when using the app with earphones connected!
I don't even know how to approach a problem like this, google couldn't help me, would you?
EDIT: If I plug in the earphones during the game the volume turns normal, but when i plug them off the problem persists.
EDIT2: Sorry if I failed to post on Troubleshooting forum, now i can't move the thread 🙁.